Choosing GMS2 over Unity.
LAYERMONST » Devlog
Hello everyone,
I decided to change game's IDE to Game Maker Studio 2.
Why? I heard of recent changes in Unity's rendering and decided to switch to GMS2, that I already had a license for.
Sadly, this means that I can't release the game on mobile devices (no license :P) but I'll get rid of this annoying Unity splash screen.
So yeah. #GMS2Gang rise up!
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LAYERMONST
A minimalistic platformer with vast amount of levels.
Status | In development |
Author | cake🍰 |
Genre | Platformer |
Tags | 2D, gms2, Pixel Art, Side Scroller, Singleplayer |
Languages | English, Polish |
Accessibility | Color-blind friendly, Textless |
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